{"id":68,"date":"2019-01-27T18:34:59","date_gmt":"2019-01-27T08:34:59","guid":{"rendered":"https:\/\/rolling-stories.making-games.net\/Devblog\/?p=68"},"modified":"2019-02-04T13:43:00","modified_gmt":"2019-02-04T03:43:00","slug":"workshop-notes","status":"publish","type":"post","link":"https:\/\/rolling-stories.making-games.net\/Devblog\/2019\/01\/27\/workshop-notes\/","title":{"rendered":"Workshop Notes"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Notes from observations of multiple workshops utilising systems inspired by The Quiet Year, Deep Forest, Tiny Fate and more <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These observations provided insight into the introduction, setting up, and overall player involvement in world-building from both experienced and novice rpg player&#8217;s perspectives. <\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"985\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.13-pm-1024x985.png\" alt=\"\" class=\"wp-image-70\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.13-pm-1024x985.png 1024w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.13-pm-300x289.png 300w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.13-pm-768x739.png 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.13-pm-800x770.png 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.13-pm-187x180.png 187w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.13-pm.png 1426w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"502\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.27-pm-1024x502.png\" alt=\"\" data-id=\"71\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=71\" class=\"wp-image-71\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.27-pm-1024x502.png 1024w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.27-pm-300x147.png 300w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.27-pm-768x376.png 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.27-pm-800x392.png 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.27-pm-367x180.png 367w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.27-pm.png 1384w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"919\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.35-pm-1-1024x919.png\" alt=\"\" class=\"wp-image-73\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.35-pm-1-1024x919.png 1024w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.35-pm-1-300x269.png 300w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.35-pm-1-768x689.png 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.35-pm-1-800x718.png 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.35-pm-1-201x180.png 201w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.35-pm-1.png 1360w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\"><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"463\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.47-pm-1024x463.png\" alt=\"\" data-id=\"74\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=74\" class=\"wp-image-74\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.47-pm-1024x463.png 1024w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.47-pm-300x136.png 300w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.47-pm-768x348.png 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.47-pm-800x362.png 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.47-pm-398x180.png 398w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Screen-Shot-2019-01-28-at-6.40.47-pm.png 1326w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Notes from observations of multiple workshops utilising systems inspired by The Quiet Year, Deep Forest, Tiny Fate and more These observations provided insight into the introduction, setting up, and overall player involvement in world-building from both experienced and novice rpg player&#8217;s perspectives.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,6],"tags":[],"class_list":["post-68","post","type-post","status-publish","format-standard","hentry","category-toolkit","category-workshops"],"_links":{"self":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/68","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/comments?post=68"}],"version-history":[{"count":3,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/68\/revisions"}],"predecessor-version":[{"id":118,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/68\/revisions\/118"}],"wp:attachment":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/media?parent=68"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/categories?post=68"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/tags?post=68"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}