{"id":44,"date":"2019-01-25T20:19:10","date_gmt":"2019-01-25T10:19:10","guid":{"rendered":"https:\/\/rolling-stories.making-games.net\/Devblog\/?p=44"},"modified":"2019-01-25T20:19:10","modified_gmt":"2019-01-25T10:19:10","slug":"we-robot-world-map-and-illustrations","status":"publish","type":"post","link":"https:\/\/rolling-stories.making-games.net\/Devblog\/2019\/01\/25\/we-robot-world-map-and-illustrations\/","title":{"rendered":"We, Robot World Map and Illustrations"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">initial sketches<\/h2>\n\n\n\n<ul class=\"wp-block-gallery columns-3 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-6-718x1024.jpeg\" alt=\"\" data-id=\"53\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=53\" class=\"wp-image-53\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-6-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-6-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-6-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-6-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-6-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-2-718x1024.jpeg\" alt=\"\" data-id=\"54\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=54\" class=\"wp-image-54\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-2-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-2-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-2-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-2-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-2-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-718x1024.jpeg\" alt=\"\" data-id=\"55\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=55\" class=\"wp-image-55\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-718x1024.jpeg\" alt=\"\" data-id=\"56\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=56\" class=\"wp-image-56\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-5-718x1024.jpeg\" alt=\"\" data-id=\"57\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=57\" class=\"wp-image-57\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-5-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-5-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-5-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-5-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-5-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">initial sketches include most of the notable settings listed in the We, Robot gamebook under the category of &#8220;Wayfinding&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ve been trying to lay out my interpretation of the world map by including bodies of water\/vegetation and green spaces if there are any and how <g class=\"gr_ gr_8 gr-alert gr_tiny gr_spell gr_inline_cards gr_run_anim ContextualSpelling multiReplace\" id=\"8\" data-gr-id=\"8\">i<\/g> would think the city is laid out (city centers, which part of the city is planned and which parts are organic urban growth and settlement etc.)<\/p>\n\n\n\n<ul class=\"wp-block-gallery columns-3 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\"><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-1-718x1024.jpeg\" alt=\"\" data-id=\"50\" class=\"wp-image-50\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-1-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-1-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-1-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-1-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-4-1-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-1-1-1-718x1024.jpeg\" alt=\"\" data-id=\"59\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=59\" class=\"wp-image-59\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-1-1-1-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-1-1-1-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-1-1-1-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-1-1-1-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-1-1-1-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-3-718x1024.jpeg\" alt=\"\" data-id=\"66\" data-link=\"https:\/\/rolling-stories.making-games.net\/Devblog\/?attachment_id=66\" class=\"wp-image-66\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-3-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-3-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-3-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-3-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-3-1-3-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure><\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><g class=\"gr_ gr_3 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del multiReplace\" id=\"3\" data-gr-id=\"3\">ive<\/g> also taken assumed there are parts of the city that was from the pre-robot <g class=\"gr_ gr_4 gr-alert gr_gramm gr_inline_cards gr_run_anim Punctuation only-del replaceWithoutSep\" id=\"4\" data-gr-id=\"4\">era,<\/g> if that is okay! <g class=\"gr_ gr_23 gr-alert gr_tiny gr_spell gr_inline_cards gr_run_anim ContextualSpelling multiReplace\" id=\"23\" data-gr-id=\"23\">i<\/g> thought it would make sense for there to be a pre-existing settlement before the central computer was &#8220;switched on&#8221; and everyone started to live around it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">ive also tried to use some old half made unused 3d model to try and make some parts of offgrid settlements<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"691\" height=\"971\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/offgrid.png\" alt=\"\" class=\"wp-image-61\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/offgrid.png 691w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/offgrid-213x300.png 213w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/offgrid-128x180.png 128w\" sizes=\"auto, (max-width: 691px) 100vw, 691px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/ofgri-1024x576.png\" alt=\"\" class=\"wp-image-62\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/ofgri-1024x576.png 1024w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/ofgri-300x169.png 300w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/ofgri-768x432.png 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/ofgri-800x450.png 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/ofgri-320x180.png 320w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/ofgri.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">i dabbled in it just to see if it was a viable way of going about the final illustrations of the map and environment.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-1-1-718x1024.jpeg\" alt=\"\" class=\"wp-image-60\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-1-1-718x1024.jpeg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-1-1-210x300.jpeg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-1-1-768x1095.jpeg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-1-1-800x1141.jpeg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/01\/Scan-2-1-1-126x180.jpeg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">overall <g class=\"gr_ gr_22 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del multiReplace\" id=\"22\" data-gr-id=\"22\">ive<\/g> been trying to <g class=\"gr_ gr_21 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del\" id=\"21\" data-gr-id=\"21\">layout<\/g> the world map and stitching together all the sketches and edits to hopefully bring a coherent map by our next meeting! (though it <g class=\"gr_ gr_20 gr-alert gr_spell gr_inline_cards gr_run_anim ContextualSpelling ins-del multiReplace\" id=\"20\" data-gr-id=\"20\">wouldnt<\/g> be the most pretty).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">ill post the progress of the map as soon as theyre all together and clear<\/p>\n","protected":false},"excerpt":{"rendered":"<p>initial sketches initial sketches include most of the notable settings listed in the We, Robot gamebook under the category of &#8220;Wayfinding&#8221; I&#8217;ve been trying to lay out my interpretation of the world map by including bodies of water\/vegetation and green spaces if there are any and how i would think the city is laid out&hellip;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-44","post","type-post","status-publish","format-standard","hentry","category-gamebooks"],"_links":{"self":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/44","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/comments?post=44"}],"version-history":[{"count":2,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/44\/revisions"}],"predecessor-version":[{"id":76,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/44\/revisions\/76"}],"wp:attachment":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/media?parent=44"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/categories?post=44"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/tags?post=44"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}