{"id":123,"date":"2019-02-04T14:13:38","date_gmt":"2019-02-04T04:13:38","guid":{"rendered":"https:\/\/rolling-stories.making-games.net\/Devblog\/?p=123"},"modified":"2019-02-04T14:14:35","modified_gmt":"2019-02-04T04:14:35","slug":"creating-additional-materials-for-the-v1-we-robot-gamebook","status":"publish","type":"post","link":"https:\/\/rolling-stories.making-games.net\/Devblog\/2019\/02\/04\/creating-additional-materials-for-the-v1-we-robot-gamebook\/","title":{"rendered":"Creating additional materials for the V1 We, Robot Gamebook"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">While the first version of the We, Robot Gamebook goes into great detail about the world and how players can interact with it, additional material such as maps and posters can be included to further bring the world to life. <\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/02\/map-718x1024.jpg\" alt=\"\" class=\"wp-image-124\" srcset=\"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/02\/map-718x1024.jpg 718w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/02\/map-210x300.jpg 210w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/02\/map-768x1095.jpg 768w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/02\/map-800x1141.jpg 800w, https:\/\/rolling-stories.making-games.net\/Devblog\/wp-content\/uploads\/2019\/02\/map-126x180.jpg 126w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The focus on wayfinding is best illustrated through a worldmap, which allows players to quickly observe areas of the world and make sense of this. Accessible information aims to encourage players into wanting to discover more about the game world. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>While the first version of the We, Robot Gamebook goes into great detail about the world and how players can interact with it, additional material such as maps and posters can be included to further bring the world to life. The focus on wayfinding is best illustrated through a worldmap, which allows players to quickly&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-123","post","type-post","status-publish","format-standard","hentry","category-gamebooks"],"_links":{"self":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/123","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/comments?post=123"}],"version-history":[{"count":1,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/123\/revisions"}],"predecessor-version":[{"id":125,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/posts\/123\/revisions\/125"}],"wp:attachment":[{"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/media?parent=123"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/categories?post=123"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rolling-stories.making-games.net\/Devblog\/wp-json\/wp\/v2\/tags?post=123"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}